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Abstract: Force Feedback in Virtual and Shared Environments
Force Feedback in Virtual and Shared Environments
P. Buttolo
J. Hewitt
R. Oboe
B. Hannaford
Proceedings, IEEE International Conference on System, Man and Cybernetics, Vancouver BC, October 1995
© 1995 IEEE.
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Abstract:
We will present a demonstration allowing people to touch virtual
objects and perform elementary manipulations, with visual and haptic
feedback. The virtual environment consists of collision detection and
dynamics software modules, a simple graphics representation, plus the
kinematics and dynamics interface necessary to drive the force
display. We will also present a force-feedback virtual squash, with
two or more players located in Seattle and Padova (Italy). The game is
an example of how to implement force feedback in a shared
environment. The reproduction of a faithful and stable force signal to
the operator requires the computation of forces with low latency and
high. [POSTER].
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