Force Feedback in Shared Virtual Simulations 4 P. Buttolo R. Oboe B. Hannaford W. McNeely Proceedings MICAD, Paris, 1996. 1996 HERMES http://brl.ee.washington.edu/BRL/publications/Rep101.pdf Virtual reality is a powerful tool for training, simulation and computer aided design. Replacing the traditional mouse with a force feedback device might enhance the performance of such systems, permitting a more natural interaction. The software interface and the mechanical design of force-feedback devices is critical. The operative system must be real time and guarantee low latency and high sampling rate. Additional constraints are introduced if there is a need for sharing the simulation among multiple players. In this paper we will present two haptic devices, and a distributed architecture that allows operators to manipulate objects in a shared virtual environment. We will conclude with two examples, a multi-player squash game and a shared force-feedback CAD system for airplane manufacturing.