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Abstract: Advantages of Actuation Redundancy for the Design of Haptic Displays

Advantages of Actuation Redundancy for the Design of Haptic Displays

P. Buttolo
B. Hannaford

Proceedings, ASME Fourth Annual Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, vol. DSC-57-2, pp. 623-630, San Francisco, Nov. 1995

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Abstract:

In this paper we will describe a direct-drive, actuation redundant, parallel manipulator, characterized by very low inertia, no backlash, and almost zero friction. We will then describe the problems and advantages of actuation redundancy and we will introduce a computationally-efficient algorithm that maximizes the force capability of the device. Actuation redundancy is different from kinematic redundancy because it concerns only the determination of forces and moments. A drawback of the parallel redundant structure is the high computational requirement. On the other hand, the possibility to choose the torque adopting a proper set of criteria permits satisfaction of a desired set of requirements for haptic devices, such as maximize the force output and achieve a homogenous force output in the workspace.

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